Spawners are the engine of a DonutSMP base. A room full of skeleton spawners prints bones, arrows and XP while you are away; iron golems turn into iron blocks; blazes feed your brewing stand and your sell chest. Mining them yourself with silk touch is slow and risky, and the in-game auction house is expensive and empty when you need it – which is exactly why we stock them.
Prices & stock
This table is live. “In stock” means we have them in a shulker ready to hand over; a number means we are down to the last few.
| Spawner | Best for | Price | Bulk | Stock | |
|---|---|---|---|---|---|
| XP, bones, arrows – the all-rounder | $0.43 | $0.36 at 250+ | In stock | Buy | |
| Iron for everything | $0.45 | $0.40 at 100+ | In stock | Buy | |
| Cheap XP, villager trades | $0.39 | $0.36 at 50+ | In stock | Buy | |
| Gunpowder for rockets | $0.69 | $0.65 at 25+ | In stock | Buy | |
| Best XP, blaze rods | $0.89 | $0.84 at 25+ | In stock | Buy |
Skeletons vs the rest
Most people buy skeleton spawners, and for good reason: a skeleton farm needs nothing but a dark room, a water stream and a kill chamber. Bones become bone meal for your crop farms, arrows sell, and the XP is enough to keep a mending set alive forever. They are the cheapest spawner we sell and they come with the deepest bulk tiers because we move so many.
Iron golem
Iron is the universal currency for tools, anvils, hoppers and rails. A golem room pays for itself quickly, but each spawner costs more and needs a proper kill setup (lava blade or trapdoor crusher).
Blaze
Top-tier XP and blaze rods for potions and fuel. Place them in a nether-proof room with a decent sword – blazes hit back and set things on fire.
Zombie
The budget option: rotten flesh for cleric trades, iron and carrot drops, and XP comparable to skeletons. Great for a first farm.
Creeper
Gunpowder for firework rockets – essential once you own an Elytra. Needs a cat-free, trapdoor-roofed room so creepers spawn and skeletons do not.
How many do you need?
A single spawner is a nice start; a farm begins at around a dozen. Spawner caps and mob caps vary, but on most setups 16–32 skeleton spawners in one room saturate the kill chamber. Beyond 64 you get more from building a second room elsewhere than from stacking. If you are planning a serious farm, check the bundles – they combine spawners with the money you need to claim and build the room:
Prefer a gamble? Some mystery boxes roll spawners with a chance at rare types for far less than the fixed price. Every box shows its exact odds before you buy:
God Mystery Box
Five drops from the top pool – Elytra, netherite blocks, dragon heads, blaze spawners and 50M.
Delivery
Items are handed over in-game: join DonutSMP with the username from your order, accept the teleport request from our delivery account and pick up the drop.
- Check out with your exact username and pay. Report the payment reference on your order page – that pings our staff on Discord.
- Be online on DonutSMP, in a safe place with inventory space. Large orders are handed over in shulker boxes so one slot is enough.
- Accept the teleport request from our delivery account, pick up the drop, and confirm in chat. The order page updates to “delivered”.
Usually within 5–30 minutes while we are online (see Discord status).
Spawner FAQ
Yes – they are normal spawner items. Place them, and pick them up again with a silk-touch pickaxe if the server allows it (it does on DonutSMP).
We restock weekly. Click the product to see the current count, or ask on Discord – we can often source a specific type within a day.
Tiers apply per product line. Sixteen skeleton spawners and sixteen zombie spawners are two lines – but the total still counts toward the spending-tier discount on the whole cart.
Trading for real money is against DonutSMP's rules and is your own responsibility; we deliver through normal gameplay actions and keep it discreet. More in the IRL trading guide.